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The list is from the November issue of Game Informer magazine.

November 6-8:
Blacksite: Area 51 (PS3, 360, PC)
Bladestorm: The Hundred Year War (PS3, 360)
Call of Duty 4: Modern Warfare (PS3, 360, DS, PC)
Collge Hoops 2k8 (PS2, PS3, 360)
DDR: Disney Channel (PS2)
Dragon Quest Monsters: Joker (DS)
F.E.A.R. Files (360)
Fire Emblem: Goddess of Dawn (Wii)
Geometry Wars: Galaxies (Wii, DS)
High School Musical: Sing It! (Wii, PS2)
LEGO Star Wars: The Complete Saga (PS3, 360, Wii, DS)
Medal of Honor 2: Heroes (Wii, PSP)
My Life Coach (DS)
My Word Coach (DS)
Ontamarama (DS)
Pursuit Force (Extreme Justice)
Silent Hill Origins (PSP)
Singstar (PS3)
SOCOM US Navy Seals: Tactical Strike (PSP)

November 13-16
AMF Bowling Pinbusters (Wii)
Army of Two (PS3, 360)
Assasin's Creed (PS3, 360)
Beowulf (PS3, 360, PSP, PC)
Brothers in Arms: Hell's Highway (PS3, 360, PC)
Cabela's Monster Bass (PS3, 360, PS2)
Contra 4 (DS)
Cruisn'n (Wii)
DBZ: Budokai Tenkaichi 3 (Wii, PS2)
Draglade (DS)
Foster's Home for Imaginary Friends (DS)
Godzilla Unleashed (Wii, PS2)
The Orange Box (PS3)
Kane & Lynch: Dead Men (PS3, 360, PC)
Medal of Honor: Airborne (PS3)
Monster Truck Jam (360, DS)
Mortal Kombat (DS)
Nights: Journey Into Dreams (Wii)
Nitrobike (Wii)
Orcs & Elves (DS)
Petz Catz 2/Dogz 2/Horsez 2 (Wii, DS, PS2, PC)
Petz Hamsterz Lite 2 (DS)
Rayman Raving Rabbids 2 (Wii, DS, PC)
Resident Evil: Umbrella Chronicles (Wii)
The Simpsons (PSP, DS)
Smarty Pants (Wii)
Soldier of Fortune: Payback (PS3, 360, PC)
Sonic Rivals 2 (PSP)
Soul Calibur Legends (Wii)
Star Trek: Conquest (Wii)
Super Mario Galaxy (Wii)
Swashbucklers (PS2)
Trauma Center: New Blood (Wii)
Unreal Tournament 3 (PS3, PC)
World in Conflict (360)
WWE SmackDown vs. Raw 2008 (all systems)

November 20-21
CSI: Hard Evidence (Wii)
Final Fantasy 12: Revenant Wings (DS)
Haze (PS3)
History Channel: Battle for the Pacific (Wii, PS3, 360, PS2, PC)
Homie Rollerz (DS)
Indoor Sports (Wii)
Mario & Sonic at the Olympic Games (Wii, DS)
Mario Party (DS)
Mass Effect (360)
My French Coach (DS)
My Spanish Coach (DS)
Phantasy Star Universe: Ambition of Illumninous (PS2, PC)
Rock Band (PS3, 360)
Sea Monsters (PS2)
Spongebob Squarepants: Atlantis (Wii, PS2)
Suzuki Superbikes (DS)
Time Crisis 4 (PS3)
Uncharted: Drake's Fortune (PS3)
Warhammer 40,000: Squad Command (PSP, DS)

November 27
CSI: Dark Motives (DS)
Nintendo Magic (DS)

Better late than never...

Shigeru Miyamoto said it best: "A delayed game can eventually become a good game. A bad game will forever be a bad game, no matter when it was released." I'm not saying that this episode is a masterpiece by any stretch, but as tired of it as I am, I'm glad I bothered to sink in the time to get it where I wanted it.

http://www.mediafire.com/?7vnhmmd0meu

This episode features myself and Nick discussing various online aspects involved in gaming. As you may have guessed, this was recorded before the Virginia Tech episode, but I wanted to push stuff back for the obvious reasons. The sound levels may be a bit wonky in a few spots and I apologize for that.

As always the embed is as follows.




Again, I'm looking for someone to do PR. Leave a message or email me at bmguildmaster@gmail.com if you're interested. Hope you enjoy it.

-Ben

Episode 4 is...coming

Audacity hates either me or this episode. That is the only logical explanation.

Sorry guys, its just not happening tonight. For those keeping score its Audacity:3, Ben:0.

So first off, there is an audio effect I use called "normalize". For those of you with no technical experience; normalize just levels out the audio levels, making it all much more even. The reason for this, I would imagine is fairly evident. For some reason, Audacity does not want to let normalize work for this episode. Audacity:1, Ben:0.

Next up is what happened the other night. I managed to get a passable version of the episode mostly finished and ready to be published as an mp3. But I didn't like how much the sound levels jumped around, hence where normalize would come in. It would have taken me FOREVER to go back and re-do everything, and it actually became easier to start over, so I did. While this one isn't technically a win for Audacity, any time you forfeit, the other guy gets the victory. Thus, we're now at Audacity:2, Ben:0.

Finally, we come to tonight. The episode was supposed to have been done in time for me to catch tonight's Yankee game which was at 10:05 EST. That didn't happen, obviously. So, I tried to work on the episode DURING said Yankee game, which, as you can probably guess, didn't work as well as I hoped. To be fair, I forgot about the girlfriend factor and since we haven't seen each other enough recently, it was time well spent. Good game too.

Finally, it was about a half hour ago, at 3:15AM EST and I was closing in on the finish line. I had a solid groove going, I was figuring out how to get done what I needed to do in Audacity even if it meant working the hard way, it was all going well. And then it wasn't. Audacity closed on me. Fatal error type. I quickly clicked "re-open" and prayed...but to no avail. The program window opened as a blank. I hadn't saved recently, which was dumb of me, and all that hard work was wasted. Audacity:3, Ben:0.

So since I'm already 4 hours behind possibly making my goal, I'm gonna say look for this one tomorrow instead. Its probably funny to someone looking in; I'm just too tired to think right now.

Also, 2 quick notes. Next week I have my graduation, I move back home and the week after that, I'm going to Mexico. Somewhere in there, my laptop may be dropped off for a minor repair (more of a precaution than something necessary, but when you invest $1,600 in something, you'd like it to not break itself...thats your job, after all). But, I'll also be coming up on the summer, which leads me to my first big point. I have no idea what my recording abilities will be like during the summer, but I am certain that they will be hampered, and thus I have no idea what kind of update schedule I'll have to constrain myself to. I have a little backlogged and I'll have that to satiate you all with, but until I get a better idea of what routines will be followed, I can not make any guarentees about updates. I will likely be moving back to planned bi-weekly updates, especially at first, and where things go, we'll have to see. I promise though, there will be updates over the summer. If I let this just sit for 3 months, I'd consider it dead myself, and I'd have probably lost my entire fanbase in the process.

Now on to my second point. I'm looking for someone to do some P.R. work. By "P.R." I mean just trying to get the word out about Button Mashers. We have a nice little core and thats great, but I want to expand out to a much larger core listener base. This position would primarily involve sending out lots of emails and posting lots of notices on forums, but of course the person could also appear on the show. I will warn you all by saying that if you get the position, I will hold you to certain expectations. The job responsibilities will be minimal and rather easy, so I would be rather upset if you decided not to do them. If its something you think you'd be interested in, you'd be playing a huge part in the growth of this little project and I would love to talk to you.

Finally, not an official bullet point since there isn't really anything solid yet, but Eric and I have been toying around with adding something to the shows. I can't talk about it yet, but I think it's an interesting idea, and if it starts to get off the ground, we'll let you all know. Again, sorry this one's taking so long, and I'll see you all tomorrow.

-Ben

short wait

Just a quick note-


Episode 4 will be up sometime later on Saturday. I actually got most of it done and then decided there was one major flaw, so I'm going back to change and re-do it. It'll be up at some point in the evening.

-Ben

Personal Thoughts

Hey all,

By now I’m assuming most of you have heard last week’s special episode. If not, it is available right below this post. This post is really more for me; sometimes I just like to have my thoughts out loud, and this seemed like the perfect time for that.

As you know, this episode was mostly recorded Sunday the 29th late at night. I managed to edit it all before going to sleep by 1 or so that night. The next morning, while I was waiting for Eric to sign on so we could finish it, a thought occurred to me. Why do this? By this point, the episode was around 70-80% done, everything but Eric’s segments had been recorded, fully edited and even had been exported into an mp3. But it occurred to me that this was unnecessary. It was self-important, and in some senses, I felt a bit slimy; am I just jumping on something for the sake of doing what everyone else is doing?

My mentality on responsibilities often flip-flops. There are times in my life when I feel that the best reason to do something is simply because you can. Other times, I feel that everyone needs to be responsible for everything they do. Generally though, I feel that people are entitled to do whatever they want as long as they don’t do anything that limits what another person can or cant do. This, however, came off as a grey area to me. Yes, I could do it, but more important than ‘could’ the one question people do not ask often enough is “should I do this?”

I don’t by any means consider myself a journalist. Despite this, though my own stubbornness, determination and though a little bit of luck, I have this show, which is, in essence, my own little soapbox. And I take that responsibility seriously, even though this is something that hasn’t been going on for all that long. You may not know this, but I try to handle each episode professionally, going so far as to edit out comments when there is language I disapprove of, or comments that breach the 4th wall.

In the end, I decided that regardless of how long it has been in existence or how seriously it is taken, this is still my own little forum for communicating. And yes, it is a self important rant defending a subculture that is not currently under direct attack, but at the same time, one that too often comes under attack when people just do not know what else to do. Not to say that I’m a major humanitarian, but I know many people, myself included, who have been on the receiving end of bigotry and closed minded statements, physical and verbal, in both general senses and quite specifically. Strange as it sounds, I felt that in some small way, this could help to combat closed minded-ness. True, the majority of the people listening will have already made up their minds that gamers get blasted too much and that Jack Thompson is an idiot, but this is as much for people who do not want to listen to it as the people who do. Oftentimes oppressed groups are attacked with no way of rebutting or rebuking what has been said, and since I saw some opportunity here to do just that, I felt strongly that I should take it.

The rest, as they say, is history. I hope that you all enjoyed the show, and I hope you all keep listening in the future, regardless of whether we do a fun show or a serious one.


-Ben

Episode 3

So here it is again, Episode 3. Sorry I took it down last week, but I didn't want anything to overshadow the special episode. So here it is again. Look for my thoughts on the special episode soon, and I hope you guys enjoy this one.

The link is right here: http://www.mediafire.com/?fzn30edtnlr

See you soon guys.

-Ben


A little different

Hey guys,


You might have noticed that Episode 3 is no longer up. You are correct, Episode 3 was posted and then pulled. If any of you were actually able to download it, feel free to hold onto it. It wasn't removed because something was wrong with it or anything. I removed it because I had something else that I felt was worth posting, and I didn't want anything to be overshadowed.

So, without further ado, I present this week's presentation to the Button Masher World.

http://www.mediafire.com/?d99bpboxyt0

We are still currently using Share Big File, and I apologize for that, but esnips.com is still not allowing downloads, so my hands are tied. The embed will of course still be in here. This is another one thats not dial-up friendly, and I like the way embedding is working out, so I think this will continue.

As for this episode itself, well, I don't wanna say too much just yet. I do have a few things I'd like to address, but first, I'd like this episode to speak for itself. Also, I would suggest you listen all the way to the end, the music is explained there.

As for episode 3, it will probably be back on Saturday. I'll leave some kind of comments before then; like I said, if you have episode 3, good, hold onto it. If not, it'll be back up this weekend.

Hope you all enjoy it.

-Ben


Word of Advice

Well, I can definitively say that there will be a new episode this weekend. It will probably be up on Saturday early at some time (EST). However, I''d like to just write about something I've been discovering this week.

For this show that I'm working on, I'm essentially an audio engineer, which is very much similar work to what I do for Button Mashers on the technical side. Now, on the plus side, this has afforded me a lot more hands on experience with the program, and I've actually learned a few new things that I haven't had to use(and may never need to) but I never feel like too much time with any kind of software is a bad thing; you always pick up little tips and tricks. However, there is a downside. I've spent so much time in the past 2 weeks staring at the main page of Audacity, cutting together lots of different clips, running fades, reverbs, everything, that at this point, I don't want to spend any more time with the program if I can avoid it. However I have a (very modest, but loyal) fanbase to provide for, so I shall have something for Saturday. The moral here is thus: Its always good to have a hobby, but make sure its not something that you'll ever have to do work with extensively. Because once it becomes too much work, even the fun part loses its fun. Anyway, just my little 2 cents for the day. See you all soon.

-Ben
I'm not quite sure HOW it happened, but this week managed to be busier than last week. So yeah, no new episode this week. Although I'm trying to get something really special together, its looking less and less likely. So I'll recap my week.

First off, I'm a theatre student, which means if I'm doing what I'm supposed to be, I have very little time to get people together, sit them down and record stuff to begin with, especially since I like gaming. Secondly, I'm a theatre student in a department who's show is going up next week. A show that is rather behind schedule, very understaffed and just in a general state of chaos. Now add in the fact that I'm the audio engineer for this show, and a member of the lighting crew, two areas that are especially understaffed and limited by others. So yeah, add all that up and then factor in a (no joke) 10 hour scheduled rehearsal tomorrow (the key word is 'scheduled; it'll be closer to 12 hours). So in conclusion, not complaining, but just explaining why its a bit hard. And since I'm the entire executive staff behind BM, it makes things hard for me to get stuff done when there isn't enough me to go around. However, I absolutely PROMISE a new episode by next Saturday, and in addition there will be a special treat in the next day or two. This I'm SURE I can do.

So once again, I find myself saying "sorry, check back next week", but with the constraints of real life, not much I can do. As a general rule, I try not to let real life impact me and what I do, but obviously it can't always be avoided.

-Ben

Stupider like a FOX!!

HA! You all thought I'd have the show be weekly by now. Well guess what? I'm so smart, that I'm going to give you, my listeners, exactly the OPPOSITE of what you want by not posting an update this week.



Wait, what?



In all seriousness, the truth is that while I've managed to record 3 new shows since Episode 2 was even posted, I haven't begun to edit any of them. And, that is something that isn't likely to change. I'd have no problem pulling an all nighter tonight, blasting this thing out and getting it up tomorrow, but the truth is, not only am I tired, I already have a project that I need to work on tonight. Sorry guys, you'll just have to wait for next week. I'll make sure I can have something for you all by then.

Episode 2!!!

Yeah, I decided that it was better for me to release episode 2 earlier rather than later. Why? Simple. Anyone who read the episode description of episode one knows how unimpressed I was with the production values of said episode. And I decided it was better for me to show off something that really displays what I want an episode to be. Now, granted, if the content is good, it should bypass a few shoddy production things, but I felt I'd rather have episode 2 out there.

Episode 2 is much improved over episode one in terms of the production values. With one small exception, I'm completely happy with how this came out. And since I'm a perfectionist, that should say something. There are one or 2 weird sound moments, but nothing I could do about that. And one of the co-hosts was on a less than perfect sound connection, but again, out of my hands.

Episode 2 explores the ideas of major cross-overs in the gaming world. Specifically, we discuss Sonic and Mario at the Olympics, and what that could mean for the future of both franchises and franchises in general. The episode runs 52:00, and weighs in at a hefty 47.6 Meg. Sorry, not too dial-up friendly, but the streaming sound on the esnips website should be better for those of you on dial-up. The co-hosts for this episode are Eric Nagler and Ryan Gallo. That's right, 3 people discussing a topic this time. Will this be something we see a lot? Yeah, probably.

http://www.mediafire.com/?2muemayjwp0

[Edit: Once again, the embedded episode is below while esnips.com has downloading disabled]

I'm still looking for a cheap(preferably free), easy to use file hosting service, so if anyone can recommend one, please do. Also, I have been told by one or two people that esnips.com has asked them to register for an account before letting them download episode one. Has anyone else had this problem?

As always, please leave comments here or to my email bmguildmaster@gmail.com to let me know how I'm doing. Co-hosts, please use the "Co-Hosts Corner" board on Fantasy World Network to post any opinions you feel are relevant to this episode. Just a quick production update. I managed to record both episodes 3 and 4 today, so those are both raw and ready to be edited. Will episode 3 be posted next week? Its possible, but as of now, no. It depends again on how many other episodes I can at least get as raw recordings, let alone published final products. I know I said that last week, but especially with episode 3, I'm going to really make sure everything is absolutely perfect. So, it could mean next week, it could mean two weeks. However, I do promise that once I have either enough of a backlog of content, or a consistent enough schedule with the co-hosts, Button Mashers will go weekly full time.